hello everyone! Life is still a little crazy, but this year is looking promising as I find myself having more freetime to work on gamedev things. Here's my itinerary for this year:
+ release a smaller, separate game project
Looking back, I see I bit off more than I could chew when it comes to programming things. For now, skyworld will be on the backburner until I sharpen my 3D skills further, and have more of a team put together. I am hoping to release a smaller project, which I have not figured a name for yet, this year.
+ finish brand new albums
This year, I have two new albums to make, one for the little game I am making, and another, individual album. The individual album is already 33% complete, and should be arriving in a few months!
+ Maelstrom
I am pleased to announce that my custom networking backend is nearing completion! It's mean, lean, and runs circles around everything I tested it against so far! I will post a link here when I have the last optimizations in place.